A Dichotomy for Maximum PCSPs on Graphs
Tamio-Vesa Nakajima, Stanislav \v{Z}ivn\'y

TL;DR
This paper classifies the computational complexity of maximum PCSPs on graphs, showing only specific cases are tractable, and introduces an improved approximation algorithm for finding large triangle-free subgraphs.
Contribution
It provides a complete classification of MaxPCSP(G,H) complexity under the Unique Games Conjecture and presents a new SDP-based algorithm for triangle-free subgraph approximation.
Findings
Only bipartite G and H with triangles are tractable cases.
An SDP algorithm achieves at least 0.8823 ho edges in triangle-free subgraphs.
Improves upon the classic Max-Cut approximation ratio of 0.878.
Abstract
Fix two non-empty loopless graphs and such that maps homomorphically to . The Maximum Promise Constraint Satisfaction Problem parameterised by and is the following computational problem, denoted by MaxPCSP(, ): Given an input (multi)graph that admits a map to preserving a -fraction of the edges, find a map from to that preserves a -fraction of the edges. As our main result, we give a complete classification of this problem under Khot's Unique Games Conjecture: The only tractable cases are when is bipartite and contains a triangle. Along the way, we establish several results, including an efficient approximation algorithm for the following problem: Given a (multi)graph which contains a bipartite subgraph with edges, what is the largest triangle-free subgraph of that can be found efficiently? We present an…
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