The Relationship Between Time and Distance Perception in Egocentric and Discrete Virtual Locomotion (Teleportation)
Matthias W\"olwer, Daniel Zielasko

TL;DR
This study investigates how introducing a delay proportional to teleportation distance in virtual environments influences users' perception of distance, finding that delays reduce underestimation and improve accuracy.
Contribution
It demonstrates that incorporating temporal delays in teleportation can significantly improve distance perception accuracy in virtual environments.
Findings
Delay reduces distance underestimation from 27% to 16.8%.
Participants develop strategies to estimate distances despite delays.
Time influences distance perception in virtual teleportation.
Abstract
Traveling distances in the real world inherently involves time, as moving to a desired location is a continuous process. This temporal component plays a role when estimating the distance covered. However, in virtual environments, this relationship is often changed or absent. Common teleportation techniques enable instantaneous transitions, lacking any temporal element that might aid in distance perception. Since distances are found to be commonly underestimated in virtual environments, we investigate the influence of time on this misperception, specifically in target-selection-based teleportation interfaces. Our first experiment explores how introducing a delay proportional to the distance covered by teleportation affects participants' perception of distances, focusing on underestimation, accuracy, and precision. Participants are required to teleport along a predefined path with varying…
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Taxonomy
TopicsSimulation and Modeling Applications
