BADGE: BADminton report Generation and Evaluation with LLM
Shang-Hsuan Chiang, Lin-Wei Chao, Kuang-Da Wang, Chih-Chuan Wang,, Wen-Chih Peng

TL;DR
This paper introduces BADGE, a framework using GPT-4 to automatically generate and evaluate badminton match reports, demonstrating promising alignment with human judgments and potential for extension to other sports.
Contribution
The paper presents a novel LLM-based framework for automated badminton report generation and evaluation, pioneering this application in sports journalism.
Findings
GPT-4 with CSV data and Chain of Thought prompts yields best reports.
GPT-4-generated reports are often preferred over human-written ones.
The framework can be adapted for other sports, aiding sports promotion.
Abstract
Badminton enjoys widespread popularity, and reports on matches generally include details such as player names, game scores, and ball types, providing audiences with a comprehensive view of the games. However, writing these reports can be a time-consuming task. This challenge led us to explore whether a Large Language Model (LLM) could automate the generation and evaluation of badminton reports. We introduce a novel framework named BADGE, designed for this purpose using LLM. Our method consists of two main phases: Report Generation and Report Evaluation. Initially, badminton-related data is processed by the LLM, which then generates a detailed report of the match. We tested different Input Data Types, In-Context Learning (ICL), and LLM, finding that GPT-4 performs best when using CSV data type and the Chain of Thought prompting. Following report generation, the LLM evaluates and scores…
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Taxonomy
TopicsBiomedical Text Mining and Ontologies
MethodsAttention Is All You Need · Softmax · Layer Normalization · Absolute Position Encodings · Byte Pair Encoding · Label Smoothing · Position-Wise Feed-Forward Layer · Dropout · Adam · Linear Layer
