Real-time Structure Flow
Juan David Adarve, Robert Mahony

TL;DR
This paper introduces the structure flow field, a high-speed, dense 3D scene flow representation with an elegant PDE-based evolution model, enabling real-time motion prediction for dynamic robotics and autonomous vehicles.
Contribution
It presents a novel structure flow model with a PDE-based evolution and a real-time predictor-update algorithm for high-speed scene flow estimation.
Findings
Runs up to 600 Hz on GPU for 512x512 images
Validated on synthetic high-speed sequences
Demonstrated on real driving videos
Abstract
This article introduces the structure flow field; a flow field that can provide high-speed robo-centric motion information for motion control of highly dynamic robotic devices and autonomous vehicles. Structure flow is the angular 3D velocity of the scene at a given pixel. We show that structure flow posses an elegant evolution model in the form of a Partial Differential Equation (PDE) that enables us to create dense flow predictions forward in time. We exploit this structure to design a predictor-update algorithm to compute structure flow in real time using image and depth measurements. The prediction stage takes the previous estimate of the structure flow and propagates it forward in time using a numerical implementation of the structure flow PDE. The predicted flow is then updated using new image and depth data. The algorithm runs up to 600 Hz on a Desktop GPU machine for 512x512…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsSimulation Techniques and Applications
