Hiring and firing -- a signaling game
Erik Ekstr\"om, Topias Tolonen-Weckstr\"om

TL;DR
This paper models a signaling game between an employer and employee with private information, using stochastic processes and optimal stopping to analyze strategic communication and firing decisions.
Contribution
It introduces a novel equilibrium analysis combining filtering and stopping theory in a signaling game with private information and dynamic decision-making.
Findings
Employees provide randomized salary claims as signals.
Employers adopt threshold strategies based on conditional probabilities.
The model's methodology extends to various scenarios with additional complexities.
Abstract
We study a signaling game between an employer and a potential employee, where the employee has private information regarding their production capacity. At the initial stage, the employee communicates a salary claim, after which the true production capacity is gradually revealed to the employer as the unknown drift of a Brownian motion representing the revenues generated by the employee. Subsequently, the employer has the possibility to choose a time to fire the employee in case the estimated production capacity falls short of the salary. In this set-up, we use filtering and optimal stopping theory to derive an equilibrium in which the employee provides a randomized salary claim and the employer uses a threshold strategy in terms of the conditional probability for the high production capacity. The analysis is robust in the sense that various extensions of the basic model can be solved…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsGame Theory and Voting Systems · Game Theory and Applications · Auction Theory and Applications
