Masked Generative Extractor for Synergistic Representation and 3D Generation of Point Clouds
Hongliang Zeng, Ping Zhang, Fang Li, Jiahua Wang, Tingyu Ye and, Pengteng Guo

TL;DR
This paper introduces Point-MGE, a novel framework that combines 3D shape representation and generative learning, achieving state-of-the-art results in shape classification and high-quality 3D shape generation.
Contribution
The paper presents a new integrated framework using vector quantized variational autoencoders for 3D shape learning and generation, with a sliding masking strategy for smooth transition.
Findings
Achieved 94.2% accuracy on ModelNet40
Attained 92.9% accuracy on ScanObjectNN
Generated high-quality 3D shapes in various settings
Abstract
Representation and generative learning, as reconstruction-based methods, have demonstrated their potential for mutual reinforcement across various domains. In the field of point cloud processing, although existing studies have adopted training strategies from generative models to enhance representational capabilities, these methods are limited by their inability to genuinely generate 3D shapes. To explore the benefits of deeply integrating 3D representation learning and generative learning, we propose an innovative framework called \textit{Point-MGE}. Specifically, this framework first utilizes a vector quantized variational autoencoder to reconstruct a neural field representation of 3D shapes, thereby learning discrete semantic features of point patches. Subsequently, we design a sliding masking ratios to smooth the transition from representation learning to generative learning.…
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Taxonomy
Topics3D Surveying and Cultural Heritage · 3D Shape Modeling and Analysis · Image Processing and 3D Reconstruction
