ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians
Yufei Liu, Junshu Tang, Chu Zheng, Shijie Zhang, Jinkun Hao, Junwei, Zhu, Dongjin Huang

TL;DR
ClotheDreamer introduces a novel 3D Gaussian-based method for generating high-quality, customizable garments from text prompts, enabling realistic virtual try-on and animation with improved quality and flexibility.
Contribution
The paper presents Disentangled Clothe Gaussian Splatting (DCGS), a new representation that allows separate optimization of garments and body, along with bidirectional SDS supervision and a pruning strategy for loose clothing.
Findings
Outperforms existing methods in garment quality and realism
Supports custom clothing templates and physical animation
Enables effective virtual try-on applications
Abstract
High-fidelity 3D garment synthesis from text is desirable yet challenging for digital avatar creation. Recent diffusion-based approaches via Score Distillation Sampling (SDS) have enabled new possibilities but either intricately couple with human body or struggle to reuse. We introduce ClotheDreamer, a 3D Gaussian-based method for generating wearable, production-ready 3D garment assets from text prompts. We propose a novel representation Disentangled Clothe Gaussian Splatting (DCGS) to enable separate optimization. DCGS represents clothed avatar as one Gaussian model but freezes body Gaussian splats. To enhance quality and completeness, we incorporate bidirectional SDS to supervise clothed avatar and garment RGBD renderings respectively with pose conditions and propose a new pruning strategy for loose clothing. Our approach can also support custom clothing templates as input. Benefiting…
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Taxonomy
TopicsHuman Motion and Animation · 3D Shape Modeling and Analysis
MethodsPruning
