Residual path integrals for re-rendering
Bing Xu, Tzu-Mao Li, Iliyan Georgiev, Trevor Hedstrom, Ravi, Ramamoorthi

TL;DR
This paper introduces a novel residual path integral approach for efficient incremental re-rendering of scenes with dynamic objects, significantly speeding up scene updates by focusing on residual energy contributions.
Contribution
It develops importance sampling and path mapping strategies specifically for residual path integrals in dynamic scene re-rendering, extending gradient-domain techniques.
Findings
Achieves speed-ups over previous correlated sampling methods.
Effectively handles scene modifications with minimal re-computation.
Provides new insights into re-rendering and potential for advanced sampling techniques.
Abstract
Conventional rendering techniques are primarily designed and optimized for single-frame rendering. In practical applications, such as scene editing and animation rendering, users frequently encounter scenes where only a small portion is modified between consecutive frames. In this paper, we develop a novel approach to incremental re-rendering of scenes with dynamic objects, where only a small part of a scene moves from one frame to the next. We formulate the difference (or residual) in the image between two frames as a (correlated) light-transport integral which we call the residual path integral. Efficient numerical solution of this integral then involves (1)~devising importance sampling strategies to focus on paths with non-zero residual-transport contributions and (2)~choosing appropriate mappings between the native path spaces of the two frames. We introduce a set of path importance…
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