MLPHand: Real Time Multi-View 3D Hand Mesh Reconstruction via MLP Modeling
Jian Yang, Jiakun Li, Guoming Li, Zhen Shen, Huai-Yu Wu, Zhaoxin Fan,, Heng Huang

TL;DR
MLPHand is a real-time multi-view 3D hand mesh reconstruction method that significantly reduces computational load while maintaining high accuracy, enabling practical applications in virtual reality and HCI.
Contribution
It introduces a lightweight MLP-based model and multi-view feature fusion for efficient, accurate hand mesh reconstruction in real-time.
Findings
Reduces computational complexity by 90%.
Achieves comparable accuracy to state-of-the-art methods.
Enables real-time hand mesh reconstruction.
Abstract
Multi-view hand mesh reconstruction is a critical task for applications in virtual reality and human-computer interaction, but it remains a formidable challenge. Although existing multi-view hand reconstruction methods achieve remarkable accuracy, they typically come with an intensive computational burden that hinders real-time inference. To this end, we propose MLPHand, a novel method designed for real-time multi-view single hand reconstruction. MLP Hand consists of two primary modules: (1) a lightweight MLP-based Skeleton2Mesh model that efficiently recovers hand meshes from hand skeletons, and (2) a multi-view geometry feature fusion prediction module that enhances the Skeleton2Mesh model with detailed geometric information from multiple views. Experiments on three widely used datasets demonstrate that MLPHand can reduce computational complexity by 90% while achieving comparable…
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Taxonomy
TopicsHuman Pose and Action Recognition · Gait Recognition and Analysis · Hand Gesture Recognition Systems
