ConnectVR: A Trigger-Action Interface for Creating Agent-based Interactive VR Stories
Mengyu Chen, Marko Peljhan, Misha Sra

TL;DR
ConnectVR is a no-code trigger-action interface that enables non-technical users to create complex, agent-based interactive VR stories by defining cause-effect relationships triggered by player actions, simplifying VR narrative authoring.
Contribution
This work introduces ConnectVR, a novel no-code tool that facilitates the creation of interactive VR stories through trigger-action design, specifically targeting non-programmers.
Findings
Participants successfully used ConnectVR to create VR narratives.
The system supports chained behavioral effects between characters and objects.
Positive feedback highlighted its ease of use and creative potential.
Abstract
The demand for interactive narratives is growing with increasing popularity of VR and video gaming. This presents an opportunity to create interactive storytelling experiences that allow players to engage with a narrative from a first person perspective, both, immersively in VR and in 3D on a computer. However, for artists and storytellers without programming experience, authoring such experiences is a particularly complex task as it involves coding a series of story events (character animation, movements, time control, dialogues, etc.) to be connected and triggered by a variety of player behaviors. In this work, we present ConnectVR, a trigger-action interface to enable non-technical creators design agent-based narrative experiences. Our no-code authoring method specifically focuses on the design of narratives driven by a series of cause-effect relationships triggered by the player's…
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