A counterexample to conjecture "Catch 22"
Bogdan Butyrin, Vladimir Gurvich, Anton Lutsenko, Mariya Naumova,, Maxim Peskin

TL;DR
This paper presents a finite deterministic graphical game without Nash equilibria, providing a counterexample to a longstanding conjecture and exploring conditions for Nash solvability in multi-player games.
Contribution
It constructs a counterexample to the 'Catch 22' conjecture and investigates conditions under which finite DG games have Nash equilibria, including a new proof for play-once games satisfying a specific condition.
Findings
Counterexample disproves 'Catch 22' conjecture.
Nash equilibrium exists for play-once games satisfying condition (C0).
Open questions remain on combined conditions for Nash solvability.
Abstract
We construct a finite deterministic graphical (DG) game without Nash equilibria in pure stationary strategies. This game has 3 players and 5 outcomes: 2 terminal and and 3 cyclic. Furthermore, for 2 players a terminal outcome is the best: for player 3 and for player 1. Hence, the rank vector is at most . Here is the number of terminal outcomes that are worse than some cyclic outcome for the player . This is a counterexample to conjecture ``Catch 22" from the paper ``On Nash-solvability of finite -person DG games, Catch 22" (2021) arXiv:2111.06278, according to which, at least 2 entries of are at least 2 for any NE-free game. However, Catch 22 remains still open for the games with a unique cyclic outcome, not to mention a weaker (and more important) conjecture claiming that an -person finite DG game has a Nash…
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Taxonomy
TopicsConsumer Market Behavior and Pricing
