A Lower Bound on Swap Regret in Extensive-Form Games
Constantinos Daskalakis, Gabriele Farina, Noah Golowich, Tuomas, Sandholm, Brian Hu Zhang

TL;DR
This paper establishes a fundamental lower bound on the number of rounds needed for algorithms to achieve low swap regret in extensive-form games, showing that polynomial-time solutions are impossible in general.
Contribution
It proves a lower bound on swap regret algorithms, demonstrating that achieving low swap regret requires exponential rounds in general extensive-form games.
Findings
No polynomial-round algorithm exists for low swap regret in general extensive-form games.
Achieving $ ext{average swap regret} \, ext{$ extless$} \, ext{$ ext{epsilon}$}$ requires exponential rounds.
The lower bound depends on the number of nodes and the desired regret level.
Abstract
Recent simultaneous works by Peng and Rubinstein [2024] and Dagan et al. [2024] have demonstrated the existence of a no-swap-regret learning algorithm that can reach average swap regret against an adversary in any extensive-form game within rounds, where is the number of nodes in the game tree. However, the question of whether a -round algorithm could exist remained open. In this paper, we show a lower bound that precludes the existence of such an algorithm. In particular, we show that achieving average swap regret against an oblivious adversary in general extensive-form games requires at least rounds.
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Taxonomy
TopicsArtificial Intelligence in Games · Sports Analytics and Performance
