Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections
Jiacong Xu, Yiqun Mei, Vishal M. Patel

TL;DR
Wild-GS is a novel 3D Gaussian Splatting-based method for real-time, high-quality novel view synthesis from unconstrained photo collections, effectively handling transient occlusions and appearance variations.
Contribution
Wild-GS adapts 3D Gaussian Splatting for unconstrained photos, explicitly aligning pixel features to local Gaussians, enabling faster training and superior rendering quality.
Findings
Achieves state-of-the-art rendering performance.
Offers the highest efficiency in training and inference.
Effectively handles transient occlusions and appearance variations.
Abstract
Photographs captured in unstructured tourist environments frequently exhibit variable appearances and transient occlusions, challenging accurate scene reconstruction and inducing artifacts in novel view synthesis. Although prior approaches have integrated the Neural Radiance Field (NeRF) with additional learnable modules to handle the dynamic appearances and eliminate transient objects, their extensive training demands and slow rendering speeds limit practical deployments. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising alternative to NeRF, offering superior training and inference efficiency along with better rendering quality. This paper presents Wild-GS, an innovative adaptation of 3DGS optimized for unconstrained photo collections while preserving its efficiency benefits. Wild-GS determines the appearance of each 3D Gaussian by their inherent material attributes,…
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Taxonomy
TopicsAdvanced Vision and Imaging · Advanced Image and Video Retrieval Techniques · Image Retrieval and Classification Techniques
