4DRecons: 4D Neural Implicit Deformable Objects Reconstruction from a single RGB-D Camera with Geometrical and Topological Regularizations
Xiaoyan Cong, Haitao Yang, Liyan Chen, Kaifeng Zhang, Li Yi,, Chandrajit Bajaj, Qixing Huang

TL;DR
4DRecons is a novel method that reconstructs complete, textured, deforming 3D models from a single RGB-D sequence by using a 4D neural implicit surface with geometrical and topological regularizations.
Contribution
It introduces a new approach combining ARAP and topology regularizations for 4D neural implicit surface reconstruction from a single RGB-D sequence.
Findings
Outperforms state-of-the-art methods on various datasets.
Handles large deformations and complex interactions.
Ensures consistent topology over time.
Abstract
This paper presents a novel approach 4DRecons that takes a single camera RGB-D sequence of a dynamic subject as input and outputs a complete textured deforming 3D model over time. 4DRecons encodes the output as a 4D neural implicit surface and presents an optimization procedure that combines a data term and two regularization terms. The data term fits the 4D implicit surface to the input partial observations. We address fundamental challenges in fitting a complete implicit surface to partial observations. The first regularization term enforces that the deformation among adjacent frames is as rigid as possible (ARAP). To this end, we introduce a novel approach to compute correspondences between adjacent textured implicit surfaces, which are used to define the ARAP regularization term. The second regularization term enforces that the topology of the underlying object remains fixed over…
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Taxonomy
Topics3D Shape Modeling and Analysis · Optical measurement and interference techniques · 3D Surveying and Cultural Heritage
