Training-free Camera Control for Video Generation
Chen Hou, Zhibo Chen

TL;DR
This paper introduces CamTrol, a training-free method for controlling camera movement in video diffusion models, enabling realistic camera motion without finetuning or supervised data, by rearranging noisy latents based on 3D layout modeling.
Contribution
We present CamTrol, a novel plug-and-play approach that achieves camera control in video diffusion models without training or fine-tuning, using layout prior and latent rearrangement.
Findings
Outperforms finetuned methods in video generation and camera motion alignment.
Generalizes across various pretrained video diffusion models.
Enables scalable and complex motion control, including unsupervised 3D video generation.
Abstract
We propose a training-free and robust solution to offer camera movement control for off-the-shelf video diffusion models. Unlike previous work, our method does not require any supervised finetuning on camera-annotated datasets or self-supervised training via data augmentation. Instead, it can be plug-and-play with most pretrained video diffusion models and generate camera-controllable videos with a single image or text prompt as input. The inspiration for our work comes from the layout prior that intermediate latents encode for the generated results, thus rearranging noisy pixels in them will cause the output content to relocate as well. As camera moving could also be seen as a type of pixel rearrangement caused by perspective change, videos can be reorganized following specific camera motion if their noisy latents change accordingly. Building on this, we propose CamTrol, which enables…
Peer Reviews
Decision·ICLR 2025 Poster
1. CamTrol is a training-free solution, it does not need additional training, making it computationally efficient and easy to integrate with existing video diffusion models. 2. It investigate the feasibility to adopt the “noise prior of latent” technique to control the camera viewpoint without direct supervision. 3. CamTrol outperforms competing methods in both perceptual quality and motion alignment, particularly in complex camera movements, as demonstrated in both quantitative and qualitative
1. Since the whole pipeline is complex (depth estimation -> point cloud lifting -> rendering -> inpainting -> depth coefficient optimization), CamTrol’s quality is vulnerable. A problem at each of the current steps will have a bad effect on the next step. For example, if the depth estimation model cannot give the precise results, the structure of the entire scene may be strange when viewed from the different perspectives. If the inpainting model is not good enough, the generated videos may have
The writing is pretty clear, starting from the observation that camera movement could be regarded as one latent layout rearrangement. The two-stage framework is well-presented and easy to understand. The ablation study is comprehensive for multiple designs of proposed methods.
There are multiple major concerns: - The novelty of this pipeline is limited which combines point cloud reconstruction and inversion. For example, Infinite Nature [a] also uses a RGBD image together with rendering to generate novel views and then refine. - The claim for training-free could be further clarified since depth coefficient optimization is also adopted (as mentioned at L190). Although the base model is not tuned, this optimization could be empirical and time-comsuming, preventing it f
1. The framework is totally training free, combining some pre-trained models. 2. The written is easy to follow. 3. Visualization results demonstrate the effectiveness of each part in this pipeline.
1. In Table.1 , some quantitative comparison between the SVD and CamTrol+SVD is lacked, using the FVD, FID, IS, and CLIP-SIM, metrics. This comparison can reflect the impact of using proposed pipeline on the pretrained video generators. 2. In the demo video, there are some obvious consistency or unreasonable on objects in generated videos. One possible reason is the in painting model cannot handle some situation well, for example, when the camera motion is large, leading much holes in the images
Videos
Taxonomy
TopicsAdvanced Vision and Imaging · Computer Graphics and Visualization Techniques
MethodsDiffusion
