GaussianSR: 3D Gaussian Super-Resolution with 2D Diffusion Priors
Xiqian Yu, Hanxin Zhu, Tianyu He, Zhibo Chen

TL;DR
GaussianSR introduces a novel 3D super-resolution method that leverages 2D diffusion priors and Gaussian splatting to efficiently generate high-resolution novel views from low-resolution inputs.
Contribution
The paper proposes a new 3D super-resolution approach combining 3D Gaussian splatting with 2D diffusion priors and introduces techniques to reduce stochastic disturbances during training.
Findings
Achieves high-quality high-resolution view synthesis from low-resolution inputs.
Outperforms previous methods in rendering speed and quality.
Effective on both synthetic and real-world datasets.
Abstract
Achieving high-resolution novel view synthesis (HRNVS) from low-resolution input views is a challenging task due to the lack of high-resolution data. Previous methods optimize high-resolution Neural Radiance Field (NeRF) from low-resolution input views but suffer from slow rendering speed. In this work, we base our method on 3D Gaussian Splatting (3DGS) due to its capability of producing high-quality images at a faster rendering speed. To alleviate the shortage of data for higher-resolution synthesis, we propose to leverage off-the-shelf 2D diffusion priors by distilling the 2D knowledge into 3D with Score Distillation Sampling (SDS). Nevertheless, applying SDS directly to Gaussian-based 3D super-resolution leads to undesirable and redundant 3D Gaussian primitives, due to the randomness brought by generative priors. To mitigate this issue, we introduce two simple yet effective…
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Taxonomy
TopicsSpectroscopy Techniques in Biomedical and Chemical Research · Image Processing Techniques and Applications · Photoacoustic and Ultrasonic Imaging
MethodsBalanced Selection · Diffusion · Low-resolution input
