Real-time Digital RF Emulation -- I: The Direct Path Computational Model
Coleman DeLude, Joe Driscoll, Mandovi Mukherjee, Nael Rahman, Uday, Kamal, Xiangyu Mao, Sharjeel Khan, Hariharan Sivaraman, Eric Huang, Jeffrey, McHarg, Madhavan Swaminathan, Santosh Pande, Saibal Mukhopadhyay, and Justin, Romberg

TL;DR
This paper introduces a novel 'direct path' computational model for RF channel emulation that significantly reduces computational complexity from O(M^3) to O(M^2), enabling scalable and efficient hardware implementation for large object scenarios.
Contribution
The paper presents a new physically faithful 'direct path' model that reduces computational complexity and facilitates distributed emulation of RF channels.
Findings
Achieves approximately 100x reduction in computations for 200 objects.
Provides a scalable framework for distributed RF emulation.
Demonstrates model viability through numerical experiments and hardware simulation.
Abstract
In this paper we consider the problem of developing a computational model for emulating an RF channel. The motivation for this is that an accurate and scalable emulator has the potential to minimize the need for field testing, which is expensive, slow, and difficult to replicate. Traditionally, emulators are built using a tapped delay line model where long filters modeling the physical interactions of objects are implemented directly. For an emulation scenario consisting of objects all interacting with one another, the tapped delay line model's computational requirements scale as per sample: there are channels, each with complexity. In this paper, we develop a new ``direct path" model that, while remaining physically faithful, allows us to carefully factor the emulator operations, resulting in an per sample scaling of the computational requirements.…
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Taxonomy
TopicsAdvancements in PLL and VCO Technologies · Real-time simulation and control systems · Network Time Synchronization Technologies
