WoCoCo: Learning Whole-Body Humanoid Control with Sequential Contacts
Chong Zhang, Wenli Xiao, Tairan He, Guanya Shi

TL;DR
WoCoCo introduces a unified reinforcement learning framework that simplifies training for complex whole-body humanoid tasks involving sequential contacts, enabling versatile real-world applications without motion priors.
Contribution
The paper presents WoCoCo, a novel approach that decomposes contact tasks into stages, simplifying policy learning and enabling real-world humanoid control without motion priors.
Findings
Successfully trained controllers for four complex humanoid tasks in real world.
Demonstrated generality by applying WoCoCo to dinosaur robot loco-manipulation.
Achieved tasks without task-specific tuning or motion priors.
Abstract
Humanoid activities involving sequential contacts are crucial for complex robotic interactions and operations in the real world and are traditionally solved by model-based motion planning, which is time-consuming and often relies on simplified dynamics models. Although model-free reinforcement learning (RL) has become a powerful tool for versatile and robust whole-body humanoid control, it still requires tedious task-specific tuning and state machine design and suffers from long-horizon exploration issues in tasks involving contact sequences. In this work, we propose WoCoCo (Whole-Body Control with Sequential Contacts), a unified framework to learn whole-body humanoid control with sequential contacts by naturally decomposing the tasks into separate contact stages. Such decomposition facilitates simple and general policy learning pipelines through task-agnostic reward and sim-to-real…
Peer Reviews
Decision·CoRL 2024
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Taxonomy
TopicsHuman Pose and Action Recognition · Context-Aware Activity Recognition Systems · Balance, Gait, and Falls Prevention
