Percolation games on rooted, edge-weighted random trees
Sayar Karmakar, Moumanti Podder, Souvik Roy, Soumyarup Sadhukhan

TL;DR
This paper analyzes a complex percolation game on random trees with weighted edges, exploring outcome probabilities, game duration, and conditions for no draws, supported by simulations and conjectures about phase transitions.
Contribution
It introduces a new probabilistic model of a percolation game on weighted Galton-Watson trees, analyzing outcome probabilities, game duration, and phase transition phenomena.
Findings
Conditions for finite expected game duration.
Criteria for zero probability of draw.
Conjectures on phase transition in draw probability.
Abstract
Consider a rooted Galton-Watson tree , to each of whose edges we assign, independently, a weight that equals with probability , with probability and with probability . We play a game on a realization of this tree, involving two players and a token that is allowed to be moved from where it is currently located, say a vertex of , to any child of . The players begin with initial capitals that amount to and units respectively, and a player wins if either she is the first to amass a capital worth units, where is prespecified, or she is able to move the token to a leaf vertex, from where her opponent cannot move it any farther, or her opponent's capital is the first to dwindle to . This paper is concerned with analyzing the probabilities of the three possible outcomes such a game…
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Taxonomy
TopicsStochastic processes and statistical mechanics
