A Pixel Is Worth More Than One 3D Gaussians in Single-View 3D Reconstruction
Jianghao Shen, Nan Xue, Tianfu Wu

TL;DR
This paper introduces a hierarchical approach to single-view 3D reconstruction, representing each pixel with a parent and multiple child 3D Gaussians to better capture occluded details and improve reconstruction quality.
Contribution
It proposes a Hierarchical Splatter Image method that enhances 3D scene representation by learning multiple Gaussians per pixel, enabling better occlusion handling and detail recovery.
Findings
Achieved state-of-the-art results on ShapeNet-SRN and CO3D datasets.
Demonstrated improved occluded content reconstruction.
Outperformed existing single-image 3D reconstruction methods.
Abstract
Learning 3D scene representation from a single-view image is a long-standing fundamental problem in computer vision, with the inherent ambiguity in predicting contents unseen from the input view. Built on the recently proposed 3D Gaussian Splatting (3DGS), the Splatter Image method has made promising progress on fast single-image novel view synthesis via learning a single 3D Gaussian for each pixel based on the U-Net feature map of an input image. However, it has limited expressive power to represent occluded components that are not observable in the input view. To address this problem, this paper presents a Hierarchical Splatter Image method in which a pixel is worth more than one 3D Gaussians. Specifically, each pixel is represented by a parent 3D Gaussian and a small number of child 3D Gaussians. Parent 3D Gaussians are learned as done in the vanilla Splatter Image. Child 3D…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis
Methods*Communicated@Fast*How Do I Communicate to Expedia? · Concatenated Skip Connection · Max Pooling · Convolution · U-Net
