GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstruction
Haodong Xiang, Xinghui Li, Kai Cheng, Xiansong Lai, Wanting Zhang,, Zhichao Liao, Long Zeng, Xueping Liu

TL;DR
This paper introduces a unified framework combining neural signed distance fields with 3D Gaussian Splatting to improve indoor scene reconstruction, especially in textureless regions, achieving state-of-the-art results.
Contribution
The novel integration of neural SDFs with 3D Gaussian Splatting enhances geometry accuracy and reconstruction quality in challenging indoor scenes.
Findings
Achieves state-of-the-art reconstruction quality on ScanNet datasets.
Effectively handles textureless and large-scale indoor scenes.
Improves real-time rendering performance.
Abstract
Embodied intelligence requires precise reconstruction and rendering to simulate large-scale real-world data. Although 3D Gaussian Splatting (3DGS) has recently demonstrated high-quality results with real-time performance, it still faces challenges in indoor scenes with large, textureless regions, resulting in incomplete and noisy reconstructions due to poor point cloud initialization and underconstrained optimization. Inspired by the continuity of signed distance field (SDF), which naturally has advantages in modeling surfaces, we propose a unified optimization framework that integrates neural signed distance fields (SDFs) with 3DGS for accurate geometry reconstruction and real-time rendering. This framework incorporates a neural SDF field to guide the densification and pruning of Gaussians, enabling Gaussians to model scenes accurately even with poor initialized point clouds.…
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Taxonomy
Topics3D Surveying and Cultural Heritage · Robotics and Sensor-Based Localization · Advanced Vision and Imaging
MethodsPruning
