SMPLX-Lite: A Realistic and Drivable Avatar Benchmark with Rich Geometry and Texture Annotations
Yujiao Jiang, Qingmin Liao, Zhaolong Wang, Xiangru Lin, Zongqing Lu,, Yuxi Zhao, Hanqing Wei, Jingrui Ye, Yu Zhang, Zhijing Shao

TL;DR
This paper introduces SMPLX-Lite-D, a detailed parametric human body model, and a comprehensive dataset enabling the generation of photorealistic, drivable avatars for virtual applications.
Contribution
The paper presents a new detailed parametric body model and a large multi-view dataset, facilitating the creation of realistic, controllable avatars for virtual reality and related fields.
Findings
The SMPLX-Lite-D model fits detailed geometry of scanned meshes.
The dataset includes multi-view RGB sequences, keypoints, and textured meshes.
A VAE-based method generates photorealistic avatars from pose and keypoints.
Abstract
Recovering photorealistic and drivable full-body avatars is crucial for numerous applications, including virtual reality, 3D games, and tele-presence. Most methods, whether reconstruction or generation, require large numbers of human motion sequences and corresponding textured meshes. To easily learn a drivable avatar, a reasonable parametric body model with unified topology is paramount. However, existing human body datasets either have images or textured models and lack parametric models which fit clothes well. We propose a new parametric model SMPLX-Lite-D, which can fit detailed geometry of the scanned mesh while maintaining stable geometry in the face, hand and foot regions. We present SMPLX-Lite dataset, the most comprehensive clothing avatar dataset with multi-view RGB sequences, keypoints annotations, textured scanned meshes, and textured SMPLX-Lite-D models. With the SMPLX-Lite…
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Taxonomy
TopicsHuman Pose and Action Recognition · 3D Shape Modeling and Analysis · Generative Adversarial Networks and Image Synthesis
