Programmable Motion Generation for Open-Set Motion Control Tasks
Hanchao Liu, Xiaohang Zhan, Shaoli Huang, Tai-Jiang Mu, Ying Shan

TL;DR
This paper introduces a unified, programmable approach to open-set motion control, enabling the generation of diverse, constrained character motions without task-specific training, by optimizing a generative model's latent space.
Contribution
The paper proposes a novel paradigm for open-set motion control that decomposes tasks into atomic constraints and optimizes a pre-trained model's latent code, allowing flexible, customizable motion generation.
Findings
Effective generation of diverse motions for unseen tasks
Emergence of new skills during task programming
Automatic programming with large language models
Abstract
Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control tasks. They are often specialized, and the tasks they address are rarely extendable or customizable. We categorize these as solutions to the close-set motion control problem. In response to the complexity of practical motion control, we propose and attempt to solve the open-set motion control problem. This problem is characterized by an open and fully customizable set of motion control tasks. To address this, we introduce a new paradigm, programmable motion generation. In this paradigm, any given motion control task is broken down into a combination of atomic constraints. These constraints are then programmed into an error function that quantifies…
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Taxonomy
TopicsHuman Motion and Animation · Advanced Vision and Imaging · Human Pose and Action Recognition
MethodsSparse Evolutionary Training
