Augmented Conversation with Embedded Speech-Driven On-the-Fly Referencing in AR
Shivesh Jadon, Mehrad Faridan, Edward Mah, Rajan Vaish, Wesley, Willett, Ryo Suzuki

TL;DR
This paper presents augmented conversation, an AR system that provides real-time visual references during in-person talks to reduce distraction and improve interaction quality.
Contribution
The paper introduces a Hololens-based system for embedded speech-driven visual referencing in AR, with a user-centered design process and initial validation.
Findings
Reduces distraction compared to smartphone searches
Provides highly relevant visual references in real-time
Enhances natural social interactions during conversations
Abstract
This paper introduces the concept of augmented conversation, which aims to support co-located in-person conversations via embedded speech-driven on-the-fly referencing in augmented reality (AR). Today computing technologies like smartphones allow quick access to a variety of references during the conversation. However, these tools often create distractions, reducing eye contact and forcing users to focus their attention on phone screens and manually enter keywords to access relevant information. In contrast, AR-based on-the-fly referencing provides relevant visual references in real-time, based on keywords extracted automatically from the spoken conversation. By embedding these visual references in AR around the conversation partner, augmented conversation reduces distraction and friction, allowing users to maintain eye contact and supporting more natural social interactions. To…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsRobotics and Automated Systems · Augmented Reality Applications · Virtual Reality Applications and Impacts
MethodsFocus
