FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenes
Yunsong Wang, Tianxin Huang, Hanlin Chen, Gim Hee Lee

TL;DR
FreeSplat introduces a novel framework for generalizable 3D Gaussian Splatting that reconstructs geometrically consistent indoor scenes from long sequences, enabling high-quality free-view synthesis across wide view ranges.
Contribution
The paper proposes a new FreeSplat framework with adaptive cost volumes, pixel-wise triplet fusion, and a robust training strategy for improved free-view synthesis and scene reconstruction.
Findings
Achieves state-of-the-art view synthesis quality.
Reduces redundant Gaussians for efficient inference.
Performs well across varying numbers of input views.
Abstract
Empowering 3D Gaussian Splatting with generalization ability is appealing. However, existing generalizable 3D Gaussian Splatting methods are largely confined to narrow-range interpolation between stereo images due to their heavy backbones, thus lacking the ability to accurately localize 3D Gaussian and support free-view synthesis across wide view range. In this paper, we present a novel framework FreeSplat that is capable of reconstructing geometrically consistent 3D scenes from long sequence input towards free-view synthesis.Specifically, we firstly introduce Low-cost Cross-View Aggregation achieved by constructing adaptive cost volumes among nearby views and aggregating features using a multi-scale structure. Subsequently, we present the Pixel-wise Triplet Fusion to eliminate redundancy of 3D Gaussians in overlapping view regions and to aggregate features observed across multiple…
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Taxonomy
TopicsAdvanced Vision and Imaging · Video Surveillance and Tracking Methods · Computer Graphics and Visualization Techniques
