ToonCrafter: Generative Cartoon Interpolation
Jinbo Xing, Hanyuan Liu, Menghan Xia, Yong Zhang, Xintao Wang, Ying, Shan, Tien-Tsin Wong

TL;DR
ToonCrafter introduces a generative cartoon interpolation method that overcomes traditional limitations by adapting live-action priors, addressing complex motions and dis-occlusion, and providing user control for more natural and detailed results.
Contribution
The paper presents a novel framework that adapts live-action video priors to cartoons, introduces a dual-reference 3D decoder, and offers an interactive sketch encoder for improved cartoon video interpolation.
Findings
Produces more natural and convincing cartoon interpolations.
Effectively handles complex non-linear motions and dis-occlusion.
Outperforms existing methods in qualitative and quantitative evaluations.
Abstract
We introduce ToonCrafter, a novel approach that transcends traditional correspondence-based cartoon video interpolation, paving the way for generative interpolation. Traditional methods, that implicitly assume linear motion and the absence of complicated phenomena like dis-occlusion, often struggle with the exaggerated non-linear and large motions with occlusion commonly found in cartoons, resulting in implausible or even failed interpolation results. To overcome these limitations, we explore the potential of adapting live-action video priors to better suit cartoon interpolation within a generative framework. ToonCrafter effectively addresses the challenges faced when applying live-action video motion priors to generative cartoon interpolation. First, we design a toon rectification learning strategy that seamlessly adapts live-action video priors to the cartoon domain, resolving the…
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Taxonomy
TopicsHuman Motion and Animation · Comics and Graphic Narratives
