3D Reconstruction with Fast Dipole Sums
Hanyu Chen, Bailey Miller, Ioannis Gkioulekas

TL;DR
This paper presents a novel point-based 3D reconstruction method using regularized dipole sums, enabling efficient, differentiable rendering and improved reconstruction quality from multi-view images.
Contribution
It introduces the regularized dipole sum representation and Barnes-Hut fast summation schemes for accelerated, differentiable rendering and scene optimization.
Findings
Significantly improves 3D reconstruction quality and robustness.
Supports efficient, differentiable rendering with shadow rays.
Operates at comparable runtimes to existing methods.
Abstract
We introduce a method for high-quality 3D reconstruction from multi-view images. Our method uses a new point-based representation, the regularized dipole sum, which generalizes the winding number to allow for interpolation of per-point attributes in point clouds with noisy or outlier points. Using regularized dipole sums, we represent implicit geometry and radiance fields as per-point attributes of a dense point cloud, which we initialize from structure from motion. We additionally derive Barnes-Hut fast summation schemes for accelerated forward and adjoint dipole sum queries. These queries facilitate the use of ray tracing to efficiently and differentiably render images with our point-based representations, and thus update their point attributes to optimize scene geometry and appearance. We evaluate our method in inverse rendering applications against state-of-the-art alternatives,…
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Taxonomy
TopicsSoft tissue tumor case studies · Planetary Science and Exploration
