Sliding-Mode Nash Equilibrium Seeking for a Quadratic Duopoly Game
Victor Hugo Pereira Rodrigues, Tiago Roux Oliveira, Miroslav Krsti\'c,, Tamer Ba\c{s}ar

TL;DR
This paper presents a novel distributed sliding mode control approach for quadratic duopoly games that guarantees finite-time convergence to Nash equilibrium without relying on explicit models, validated through theoretical analysis and simulations.
Contribution
It introduces the first model-free, sliding mode-based extremum seeking method for Nash equilibrium seeking in duopoly games, achieving finite-time convergence.
Findings
Proves finite-time convergence to Nash equilibrium.
Quantifies residual set size around equilibrium.
Validates results through simulations.
Abstract
This paper introduces a new method to achieve stable convergence to Nash equilibrium in duopoly noncooperative games. Inspired by the recent fixed-time Nash Equilibrium seeking (NES) as well as prescribed-time extremum seeking (ES) and source seeking schemes, our approach employs a distributed sliding mode control (SMC) scheme, integrating extremum seeking with sinusoidal perturbation signals to estimate the pseudogradients of quadratic payoff functions. Notably, this is the first attempt to address noncooperative games without relying on models, combining classical extremum seeking with relay components instead of proportional control laws. We prove finite-time convergence of the closed-loop average system to Nash equilibrium using stability analysis techniques such as time-scaling, Lyapunov's direct method, and averaging theory for discontinuous systems. Additionally, we quantify the…
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Taxonomy
TopicsMerger and Competition Analysis
