HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting
Yuanhao Cai, Zihao Xiao, Yixun Liang, Minghan Qin, Yulun Zhang,, Xiaokang Yang, Yaoyao Liu, Alan Yuille

TL;DR
HDR-GS introduces a novel Gaussian splatting framework for high dynamic range view synthesis that achieves 1000x faster inference and surpasses existing methods in image quality.
Contribution
The paper presents HDR-GS, a new HDR view synthesis method using Gaussian splatting, significantly improving speed and quality over prior NeRF-based approaches.
Findings
Surpasses state-of-the-art NeRF-based methods in HDR and LDR quality.
Achieves 1000x faster inference speed.
Requires only 6.3% of training time.
Abstract
High dynamic range (HDR) novel view synthesis (NVS) aims to create photorealistic images from novel viewpoints using HDR imaging techniques. The rendered HDR images capture a wider range of brightness levels containing more details of the scene than normal low dynamic range (LDR) images. Existing HDR NVS methods are mainly based on NeRF. They suffer from long training time and slow inference speed. In this paper, we propose a new framework, High Dynamic Range Gaussian Splatting (HDR-GS), which can efficiently render novel HDR views and reconstruct LDR images with a user input exposure time. Specifically, we design a Dual Dynamic Range (DDR) Gaussian point cloud model that uses spherical harmonics to fit HDR color and employs an MLP-based tone-mapper to render LDR color. The HDR and LDR colors are then fed into two Parallel Differentiable Rasterization (PDR) processes to reconstruct HDR…
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Code & Models
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Taxonomy
TopicsImage Enhancement Techniques · Advanced Image Processing Techniques · Advanced Vision and Imaging
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
