GS-Hider: Hiding Messages into 3D Gaussian Splatting
Xuanyu Zhang, Jiarui Meng, Runyi Li, Zhipei Xu, Yongbing Zhang, Jian, Zhang

TL;DR
This paper introduces GS-Hider, a novel steganography framework for 3D Gaussian Splatting that securely embeds multimodal messages into 3D point clouds without affecting rendering quality.
Contribution
The paper presents the first steganography method tailored for 3D Gaussian Splatting, enabling secure and invisible message embedding in 3D scene representations.
Findings
Effective concealment of multimodal messages
Maintains high rendering quality
Exhibits strong security and robustness
Abstract
3D Gaussian Splatting (3DGS) has already become the emerging research focus in the fields of 3D scene reconstruction and novel view synthesis. Given that training a 3DGS requires a significant amount of time and computational cost, it is crucial to protect the copyright, integrity, and privacy of such 3D assets. Steganography, as a crucial technique for encrypted transmission and copyright protection, has been extensively studied. However, it still lacks profound exploration targeted at 3DGS. Unlike its predecessor NeRF, 3DGS possesses two distinct features: 1) explicit 3D representation; and 2) real-time rendering speeds. These characteristics result in the 3DGS point cloud files being public and transparent, with each Gaussian point having a clear physical significance. Therefore, ensuring the security and fidelity of the original 3D scene while embedding information into the 3DGS…
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Taxonomy
TopicsVideo Surveillance and Tracking Methods · Advanced Steganography and Watermarking Techniques · Video Coding and Compression Technologies
MethodsFocus
