A Dynamic By-example BTF Synthesis Scheme
Zilin Xu, Zahra Montazeri, Beibei Wang, Ling-Qi Yan

TL;DR
This paper introduces a fully dynamic 6D BTF synthesis method that enables on-the-fly rendering of large, non-repetitive textures by decomposing BTFs into low-dimensional components and querying them during rendering.
Contribution
The proposed scheme allows real-time, on-demand synthesis of dynamic BTFs without pre-generation, leveraging neural dimension reduction and lightweight MLPs.
Findings
Enables efficient, on-the-fly rendering of large BTFs.
Reduces storage and pre-computation requirements.
Demonstrates effectiveness on various BTF datasets.
Abstract
Measured Bidirectional Texture Function (BTF) can faithfully reproduce a realistic appearance but is costly to acquire and store due to its 6D nature (2D spatial and 4D angular). Therefore, it is practical and necessary for rendering to synthesize BTFs from a small example patch. While previous methods managed to produce plausible results, we find that they seldomly take into consideration the property of being dynamic, so a BTF must be synthesized before the rendering process, resulting in limited size, costly pre-generation and storage issues. In this paper, we propose a dynamic BTF synthesis scheme, where a BTF at any position only needs to be synthesized when being queried. Our insight is that, with the recent advances in neural dimension reduction methods, a BTF can be decomposed into disjoint low-dimensional components. We can perform dynamic synthesis only on the positional…
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Taxonomy
TopicsBIM and Construction Integration · Model-Driven Software Engineering Techniques
