Diffusing Winding Gradients (DWG): A Parallel and Scalable Method for 3D Reconstruction from Unoriented Point Clouds
Weizhou Liu, Jiaze Li, Xuhui Chen, Fei Hou, Shiqing Xin, Xingce Wang,, Zhongke Wu, Chen Qian, Ying He

TL;DR
The paper introduces Diffusing Winding Gradients (DWG), a parallelizable method for efficient 3D surface reconstruction from unoriented point clouds, outperforming existing methods in speed and robustness.
Contribution
DWG is a novel approach that leverages gradient alignment of the GWN field for 3D reconstruction without solving linear systems, enabling scalable parallel implementation.
Findings
Achieves 30-120x faster reconstruction on large models using GPU.
Outperforms existing methods in runtime performance.
Demonstrates robustness to noise, outliers, and complex structures.
Abstract
This paper presents a new method, Diffusing Winding Gradients (DWG), for reconstructing watertight 3D surfaces from unoriented point clouds. Our method exploits the alignment between the gradients of the generalized winding number (GWN) field and globally consistent normals to orient points effectively. Starting with an unoriented point cloud, DWG initially assigns a random normal to each point. It computes the corresponding GWN field and extract a level set whose iso-value is the average GWN values across all input points. The gradients of this level set are then utilized to update the point normals. This cycle of recomputing the GWN field and updating point normals is repeated until the GWN level sets stabilize and their gradients cease to change. Unlike conventional methods, our method does not rely on solving linear systems or optimizing objective functions, which simplifies its…
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Taxonomy
Topics3D Shape Modeling and Analysis · Computer Graphics and Visualization Techniques · Optical measurement and interference techniques
