AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field
Rong Liu, Rui Xu, Yue Hu, Meida Chen, Andrew Feng

TL;DR
AtomGS introduces atomized Gaussian proliferation and geometry-guided optimization to improve 3D radiance field reconstruction, resulting in higher quality rendering, better geometry accuracy, and faster training compared to existing methods.
Contribution
The paper presents AtomGS, a novel approach that enhances Gaussian Splatting by atomizing Gaussians and incorporating geometry-aware optimization, addressing noise and blurriness issues.
Findings
Outperforms state-of-the-art in rendering quality
Achieves competitive geometry reconstruction accuracy
Significantly faster training speed
Abstract
3D Gaussian Splatting (3DGS) has recently advanced radiance field reconstruction by offering superior capabilities for novel view synthesis and real-time rendering speed. However, its strategy of blending optimization and adaptive density control might lead to sub-optimal results; it can sometimes yield noisy geometry and blurry artifacts due to prioritizing optimizing large Gaussians at the cost of adequately densifying smaller ones. To address this, we introduce AtomGS, consisting of Atomized Proliferation and Geometry-Guided Optimization. The Atomized Proliferation constrains ellipsoid Gaussians of various sizes into more uniform-sized Atom Gaussians. The strategy enhances the representation of areas with fine features by placing greater emphasis on densification in accordance with scene details. In addition, we proposed a Geometry-Guided Optimization approach that incorporates an…
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Taxonomy
TopicsLaser-induced spectroscopy and plasma
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
