On the Convergence of No-Regret Dynamics in Information Retrieval Games with Proportional Ranking Functions
Omer Madmon, Idan Pipano, Itamar Reinman, Moshe Tennenholtz

TL;DR
This paper analyzes how certain proportional ranking functions with concave activation functions ensure convergence of no-regret learning dynamics in web content publishing games, with implications for social welfare and ecosystem structure.
Contribution
It establishes the convergence of no-regret dynamics for proportional ranking functions with concave activation functions and explores their impact on social welfare and ecosystem dynamics.
Findings
Convergence of no-regret dynamics under specific ranking functions.
Equivalence between activation function concavity and game concavity.
Trade-offs between publishers' and users' welfare based on ranking choices.
Abstract
Publishers who publish their content on the web act strategically, in a behavior that can be modeled within the online learning framework. Regret, a central concept in machine learning, serves as a canonical measure for assessing the performance of learning agents within this framework. We prove that any proportional content ranking function with a concave activation function induces games in which no-regret learning dynamics converge. Moreover, for proportional ranking functions, we prove the equivalence of the concavity of the activation function, the social concavity of the induced games and the concavity of the induced games. We also study the empirical trade-offs between publishers' and users' welfare, under different choices of the activation function, using a state-of-the-art no-regret dynamics algorithm. Furthermore, we demonstrate how the choice of the ranking function and…
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Taxonomy
TopicsGame Theory and Voting Systems · Game Theory and Applications · Auction Theory and Applications
