Comparison of WarpX and GUINEA-PIG for electron positron collisions
Bao Nguyen, Arianna Formenti, Remi Lehe, Jean-Luc Vay, Spencer, Gessner, Luca Fedeli

TL;DR
This paper compares WarpX and GUINEA-PIG simulation codes for electron-positron collisions, highlighting WarpX's speed advantage and potential for more accurate modeling of high-energy collider phenomena.
Contribution
It provides the first benchmarking of WarpX against GUINEA-PIG for beam-beam collision simulations, demonstrating WarpX's efficiency and modeling capabilities.
Findings
WarpX achieves significantly faster simulation times.
WarpX produces comparable luminosity and photon spectra to GUINEA-PIG.
WarpX's self-consistent treatment of pair production enhances modeling accuracy.
Abstract
As part of the Snowmass'21 planning exercise, the Advanced Accelerator Concepts community proposed developing multi-TeV linear colliders and considered beam-beam effects for these machines. Such colliders operate under a high disruption regime with an enormous number of electron-positron pairs produced from QED effects. Thus, it requires a self-consistent treatment of the fields produced by the pairs, which is not implemented in state-of-the-art beam-beam codes such as GUINEA-PIG. WarpX is a parallel, open-source, and portable particle-in-cell code with an active developer community that models QED processes with photon and pair generation in relativistic laser-beam interactions. However, its application to beam-beam collisions has yet to be fully explored. In this work, we benchmark the luminosity spectra, photon spectra, and coherent production process from WarpX against GUINEA-PIG in…
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