Computational Thought Experiments for a More Rigorous Philosophy and Science of the Mind
Iris Oved, Nikhil Krishnaswamy, James Pustejovsky, Joshua Hartshorne

TL;DR
This paper proposes Virtual World Cognitive Science, a method using virtual embodied agents in simulated environments to rigorously explore mental and linguistic representations, improving philosophical and scientific understanding.
Contribution
It introduces VW CogSci, a novel approach that enhances the scientific study of cognition by providing a clearer framework for modeling mental representations.
Findings
Eliminates problematic talk of belief and concept types in modeling
Allows a god's-eye view of dynamical relationships in cognition
Offers advantages for scientific study of mental and linguistic representations
Abstract
We offer philosophical motivations for a method we call Virtual World Cognitive Science (VW CogSci), in which researchers use virtual embodied agents that are embedded in virtual worlds to explore questions in the field of Cognitive Science. We focus on questions about mental and linguistic representation and the ways that such computational modeling can add rigor to philosophical thought experiments, as well as the terminology used in the scientific study of such representations. We find that this method forces researchers to take a god's-eye view when describing dynamical relationships between entities in minds and entities in an environment in a way that eliminates the need for problematic talk of belief and concept types, such as the belief that cats are silly, and the concept CAT, while preserving belief and concept tokens in individual cognizers' minds. We conclude with some…
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Taxonomy
TopicsComputability, Logic, AI Algorithms
MethodsFocus
