3D Hand Mesh Recovery from Monocular RGB in Camera Space
Haonan Li, Patrick P. K. Chen, Yitong Zhou

TL;DR
This paper introduces a novel neural network model that accurately recovers 3D hand meshes in camera space from monocular RGB images, addressing challenges like occlusion and complex scenes for improved human-computer interaction.
Contribution
It proposes a parallel processing network with implicit learning and spectral graph convolutional components for enhanced 3D hand mesh recovery in camera space.
Findings
Achieves comparable performance with state-of-the-art models on FreiHAND dataset.
Improves robustness in complex and self-occluded scenes.
Enhances end-to-end training with implicit 2D heatmap learning.
Abstract
With the rapid advancement of technologies such as virtual reality, augmented reality, and gesture control, users expect interactions with computer interfaces to be more natural and intuitive. Existing visual algorithms often struggle to accomplish advanced human-computer interaction tasks, necessitating accurate and reliable absolute spatial prediction methods. Moreover, dealing with complex scenes and occlusions in monocular images poses entirely new challenges. This study proposes a network model that performs parallel processing of root-relative grids and root recovery tasks. The model enables the recovery of 3D hand meshes in camera space from monocular RGB images. To facilitate end-to-end training, we utilize an implicit learning approach for 2D heatmaps, enhancing the compatibility of 2D cues across different subtasks. Incorporate the Inception concept into spectral graph…
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Taxonomy
TopicsHand Gesture Recognition Systems · Human Pose and Action Recognition · Face recognition and analysis
