Good Things Come in Trees: Emotion and Context Aware Behaviour Trees for Ethical Robotic Decision-Making
Paige Tutt\"os\'i, Zhitian Zhang, Emma Hughson, Angelica Lim

TL;DR
This paper presents an emotion and context-aware behavior tree framework for ethical decision-making in home robots, emphasizing safety, privacy, and transparency in robot responses to human requests.
Contribution
It introduces a novel emotion-based approach using behavior trees to improve ethical decision-making in robots, incorporating somatic markers and emotion inference.
Findings
Emotion-based heuristics improve safety in robot decisions
Behavior trees enable real-time reasoning and transparency
Context and privacy policies enhance ethical control
Abstract
Emotions guide our decision making process and yet have been little explored in practical ethical decision making scenarios. In this challenge, we explore emotions and how they can influence ethical decision making in a home robot context: which fetch requests should a robot execute, and why or why not? We discuss, in particular, two aspects of emotion: (1) somatic markers: objects to be retrieved are tagged as negative (dangerous, e.g. knives or mind-altering, e.g. medicine with overdose potential), providing a quick heuristic for where to focus attention to avoid the classic Frame Problem of artificial intelligence, (2) emotion inference: users' valence and arousal levels are taken into account in defining how and when a robot should respond to a human's requests, e.g. to carefully consider giving dangerous items to users experiencing intense emotions. Our emotion-based approach…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsReinforcement Learning in Robotics · Ethics and Social Impacts of AI · Adversarial Robustness in Machine Learning
