A First Step in Using Machine Learning Methods to Enhance Interaction Analysis for Embodied Learning Environments
Joyce Fonteles, Eduardo Davalos, Ashwin T. S., Yike Zhang, Mengxi, Zhou, Efrat Ayalon, Alicia Lane, Selena Steinberg, Gabriella Anton, Joshua, Danish, Noel Enyedy, Gautam Biswas

TL;DR
This paper explores using machine learning and multimodal analytics to automate and enhance interaction analysis in embodied learning environments, aiming to reduce manual effort and improve understanding of student engagement.
Contribution
It introduces a novel approach combining machine learning with multimodal data to support interaction analysis in embodied learning, demonstrated through a case study on photosynthesis learning.
Findings
Feasibility of visualizing student states and actions on a timeline.
Alignment of multimodal data with critical learning moments.
Insights into students' learning progressions over time.
Abstract
Investigating children's embodied learning in mixed-reality environments, where they collaboratively simulate scientific processes, requires analyzing complex multimodal data to interpret their learning and coordination behaviors. Learning scientists have developed Interaction Analysis (IA) methodologies for analyzing such data, but this requires researchers to watch hours of videos to extract and interpret students' learning patterns. Our study aims to simplify researchers' tasks, using Machine Learning and Multimodal Learning Analytics to support the IA processes. Our study combines machine learning algorithms and multimodal analyses to support and streamline researcher efforts in developing a comprehensive understanding of students' scientific engagement through their movements, gaze, and affective responses in a simulated scenario. To facilitate an effective researcher-AI…
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Taxonomy
TopicsOnline Learning and Analytics
