Practice-informed Patterns for Organising Large Groups in Distributed Mixed Reality Collaboration
Emily Wong, Juan S\'anchez Esquivel, Jens Emil Gr{\o}nb{\ae}k,, Germ\'an Leiva, Eduardo Velloso

TL;DR
This paper develops design principles and patterns for scaling mixed reality collaboration in large, distributed groups, addressing spatial and social challenges to improve multi-user experiences.
Contribution
It introduces new collaboration patterns and principles specifically tailored for large-scale mixed reality environments, expanding beyond pairwise interactions.
Findings
Eight collaboration patterns for large-scale MR environments
A set of design principles for distributed MR collaboration
Theoretical insights into space-place relationships in MR
Abstract
Collaborating across dissimilar, distributed spaces presents numerous challenges for computer-aided spatial communication. Mixed reality (MR) can blend selected surfaces, allowing collaborators to work in blended f-formations (facing formations), even when their workstations are physically misaligned. Since collaboration often involves more than just participant pairs, this research examines how we might scale MR experiences for large-group collaboration. To do so, this study recruited collaboration designers (CDs) to evaluate and reimagine MR for large-scale collaboration. These CDs were engaged in a four-part user study that involved a technology probe, a semi-structured interview, a speculative low-fidelity prototyping activity and a validation session. The outcomes of this paper contribute (1) a set of collaboration design principles to inspire future computer-supported…
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