Optical Photon Emission in Extended Airshowers -- Hybrid computing in the context of CORSIKA 8
Dominik Baack

TL;DR
This paper discusses the redevelopment of the CORSIKA air shower simulation in C++, integrating hardware acceleration for optical photon propagation using deep learning hardware like Nvidia GPUs to enhance simulation speed and efficiency.
Contribution
It introduces a new C++ version of CORSIKA with hardware-accelerated photon propagation leveraging deep learning hardware, advancing simulation performance.
Findings
Successful implementation of GPU-accelerated photon propagation.
Significant speed-up in optical photon simulations.
Compatibility with existing experimental data
Abstract
With the motivation to improve experimental gains and precision, established astroparticle experiments are currently undergoing massive upgrades. In addition, several new experiments are being built or planned. With the resulting gain in observational quality, the amount and accuracy of simulated data required for the analysis is also rising. In order to meet the increasing requirements and complexity due to the experiments' growth and to provide a unified software ecosystem, it was decided to re-develop the de facto standard extensive air shower simulation CORSIKA completely in C++ based on the original Fortran code. Since one of the largest runtime consumers is the propagation of millions of optical Cherenkov and fluorescence photons, and many experiments are starting to use them for measurements, it was decided to develop hardware-accelerated code to speed up the simulation. Specific…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
