Learning under Imitative Strategic Behavior with Unforeseeable Outcomes
Tian Xie, Zhiqun Zuo, Mohammad Mahdi Khalili, Xueru Zhang

TL;DR
This paper models strategic behavior with unforeseeable outcomes using a Stackelberg game, revealing how decision-makers can influence individuals' manipulation and improvement to promote fairness and responsibility.
Contribution
It introduces a novel game-theoretic framework for imitative strategic manipulation with unpredictable outcomes, providing theoretical insights into decision-maker preferences and social implications.
Findings
Decomposition of the objective difference into three interpretable terms.
Decision-maker preferences influence incentives for manipulation and improvement.
Guidelines for socially responsible decision-making based on theoretical analysis.
Abstract
Machine learning systems have been widely used to make decisions about individuals who may behave strategically to receive favorable outcomes, e.g., they may genuinely improve the true labels or manipulate observable features directly to game the system without changing labels. Although both behaviors have been studied (often as two separate problems) in the literature, most works assume individuals can (i) perfectly foresee the outcomes of their behaviors when they best respond; (ii) change their features arbitrarily as long as it is affordable, and the costs they need to pay are deterministic functions of feature changes. In this paper, we consider a different setting and focus on imitative strategic behaviors with unforeseeable outcomes, i.e., individuals manipulate/improve by imitating the features of those with positive labels, but the induced feature changes are unforeseeable. We…
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Taxonomy
TopicsPsychological and Educational Research Studies
MethodsFocus
