X-Oscar: A Progressive Framework for High-quality Text-guided 3D Animatable Avatar Generation
Yiwei Ma, Zhekai Lin, Jiayi Ji, Yijun Fan, Xiaoshuai Sun, Rongrong Ji

TL;DR
X-Oscar is a progressive, step-by-step framework for generating high-quality, animatable 3D avatars from text prompts, addressing oversaturation and quality issues with novel adaptive and score distillation techniques.
Contribution
It introduces a sequential Geometry-Texture-Animation paradigm with Adaptive Variational Parameter and Avatar-aware Score Distillation Sampling for improved avatar generation.
Findings
Outperforms existing text-to-3D and text-to-avatar methods
Produces high-quality, animatable avatars from text prompts
Effectively mitigates oversaturation and low-quality outputs
Abstract
Recent advancements in automatic 3D avatar generation guided by text have made significant progress. However, existing methods have limitations such as oversaturation and low-quality output. To address these challenges, we propose X-Oscar, a progressive framework for generating high-quality animatable avatars from text prompts. It follows a sequential Geometry->Texture->Animation paradigm, simplifying optimization through step-by-step generation. To tackle oversaturation, we introduce Adaptive Variational Parameter (AVP), representing avatars as an adaptive distribution during training. Additionally, we present Avatar-aware Score Distillation Sampling (ASDS), a novel technique that incorporates avatar-aware noise into rendered images for improved generation quality during optimization. Extensive evaluations confirm the superiority of X-Oscar over existing text-to-3D and text-to-avatar…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsHuman Motion and Animation · Artificial Intelligence in Games · Educational Games and Gamification
