Optimizing Profitability in Timely Gossip Networks
Priyanka Kaswan, Melih Bastopcu, Sennur Ulukus, S. Rasoul, Etesami, Tamer Ba\c{s}ar

TL;DR
This paper studies a game-theoretic approach to optimize profitability in a gossip network where users balance subscription costs and age constraints, and the server adjusts sampling to maximize profit.
Contribution
It introduces a Stackelberg game model for joint optimization of server sampling and user subscriptions in timely gossip networks.
Findings
Equilibrium strategies differ for low and high connectivity networks.
The model provides insights into optimal subscription and sampling policies.
Results demonstrate how network topology influences profit and timeliness.
Abstract
We consider a communication system where a group of users, interconnected in a bidirectional gossip network, wishes to follow a time-varying source, e.g., updates on an event, in real-time. The users wish to maintain their expected version ages below a threshold, and can either rely on gossip from their neighbors or directly subscribe to a server publishing about the event, if the former option does not meet the timeliness requirements. The server wishes to maximize its profit by increasing subscriptions from users and minimizing event sampling frequency to reduce costs. This leads to a Stackelberg game between the server and the users where the sender is the leader deciding its sampling frequency and the users are the followers deciding their subscription strategies. We investigate equilibrium strategies for low-connectivity and high-connectivity topologies.
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Taxonomy
TopicsTransportation and Mobility Innovations · Peer-to-Peer Network Technologies · Modular Robots and Swarm Intelligence
