Learning Tactile Insertion in the Real World
Daniel Palenicek, Theo Gruner, Tim Schneider, Alina B\"ohm, Janis, Lenz, Inga Pfenning, Eric Kr\"amer, Jan Peters

TL;DR
This paper demonstrates that reinforcement learning with Dreamer-v3 can effectively utilize tactile sensing for robotic insertion tasks in both simulation and real-world settings, advancing tactile-based manipulation capabilities.
Contribution
It introduces an end-to-end reinforcement learning approach using Dreamer-v3 for tactile-based robotic insertion, with a self-resetting platform enabling extensive real-world training.
Findings
Dreamer-v3 successfully learns tactile insertion in simulation and real world.
Tactile feedback improves manipulation task performance.
The autonomous platform allows extensive real-world training without human intervention.
Abstract
Humans have exceptional tactile sensing capabilities, which they can leverage to solve challenging, partially observable tasks that cannot be solved from visual observation alone. Research in tactile sensing attempts to unlock this new input modality for robots. Lately, these sensors have become cheaper and, thus, widely available. At the same time, the question of how to integrate them into control loops is still an active area of research, with central challenges being partial observability and the contact-rich nature of manipulation tasks. In this study, we propose to use Reinforcement Learning to learn an end-to-end policy, mapping directly from tactile sensor readings to actions. Specifically, we use Dreamer-v3 on a challenging, partially observable robotic insertion task with a Franka Research 3, both in simulation and on a real system. For the real setup, we built a robotic…
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Taxonomy
TopicsTactile and Sensory Interactions · Music Technology and Sound Studies · Interactive and Immersive Displays
