The Visual Experience Dataset: Over 200 Recorded Hours of Integrated Eye Movement, Odometry, and Egocentric Video
Michelle R. Greene, Benjamin J. Balas, Mark D. Lescroart, Paul R., MacNeilage, Jennifer A. Hart, Kamran Binaee, Peter A. Hausamann, Ronald, Mezile, Bharath Shankar, Christian B. Sinnott, Kaylie Capurro, Savannah, Halow, Hunter Howe, Mariam Josyula, Annie Li, Abraham Mieses

TL;DR
The Visual Experience Dataset (VEDB) offers over 240 hours of egocentric video combined with gaze and head-tracking data, enabling advanced research in visual perception, gaze tracking, and scene understanding in naturalistic environments.
Contribution
This paper introduces the VEDB, a large-scale, diverse dataset of egocentric videos with integrated eye and head tracking, along with protocols for data collection, processing, and ethical considerations.
Findings
Provides extensive real-world visual data for research
Facilitates improvements in gaze tracking and scene recognition
Supports development of deep learning models for visual perception
Abstract
We introduce the Visual Experience Dataset (VEDB), a compilation of over 240 hours of egocentric video combined with gaze- and head-tracking data that offers an unprecedented view of the visual world as experienced by human observers. The dataset consists of 717 sessions, recorded by 58 observers ranging from 6-49 years old. This paper outlines the data collection, processing, and labeling protocols undertaken to ensure a representative sample and discusses the potential sources of error or bias within the dataset. The VEDB's potential applications are vast, including improving gaze tracking methodologies, assessing spatiotemporal image statistics, and refining deep neural networks for scene and activity recognition. The VEDB is accessible through established open science platforms and is intended to be a living dataset with plans for expansion and community contributions. It is…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsVirtual Reality Applications and Impacts
