Bootstrap-GS: Self-Supervised Augmentation for High-Fidelity Gaussian Splatting
Yifei Gao, Kerui Ren, Jie Ou, Lei Wang, Jiaji Wu, Jun Cheng

TL;DR
This paper introduces Bootstrap-GS, a self-supervised augmentation method for 3D Gaussian Splatting that enhances rendering quality and addresses sampling deficiencies, leading to fewer artifacts and better metrics.
Contribution
It presents a novel bootstrapping framework that synthesizes pseudo-ground truth views to improve 3D-GS training and performance.
Findings
Reduces artifacts in novel view synthesis
Improves quantitative rendering metrics
Enhances adaptability of Gaussian-based methods
Abstract
Recent advancements in 3D Gaussian Splatting (3D-GS) have established new benchmarks for rendering quality and efficiency in 3D reconstruction. However, 3D-GS faces critical limitations when generating novel views that significantly deviate from those encountered during training. Moreover, issues such as dilation and aliasing arise during zoom operations. These challenges stem from a fundamental issue: training sampling deficiency. In this paper, we introduce a bootstrapping framework to address this problem. Our approach synthesizes pseudo-ground truth from novel views that align with the limited training set and reintegrates these synthesized views into the training pipeline. Experimental results demonstrate that our bootstrapping technique not only reduces artifacts but also improves quantitative metrics. Furthermore, our technique is highly adaptable, allowing various Gaussian-based…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis · Image Processing and 3D Reconstruction
MethodsALIGN · Sparse Evolutionary Training · Diffusion
