CoSense3D: an Agent-based Efficient Learning Framework for Collective Perception
Yunshuang Yuan, Monika Sester

TL;DR
CoSense3D introduces an agent-based training framework for collective perception that reduces resource demands and speeds up development without sacrificing model performance, facilitating safer and more efficient autonomous systems.
Contribution
This paper presents a novel agent-based training framework that separates data handling from deep learning modules, improving efficiency and flexibility in collective perception model development.
Findings
Significantly reduces GPU memory usage during training
Speeds up training time for collective perception models
Maintains high inference performance despite resource optimization
Abstract
Collective Perception has attracted significant attention in recent years due to its advantage for mitigating occlusion and expanding the field-of-view, thereby enhancing reliability, efficiency, and, most crucially, decision-making safety. However, developing collective perception models is highly resource demanding due to extensive requirements of processing input data for many agents, usually dozens of images and point clouds for a single frame. This not only slows down the model development process for collective perception but also impedes the utilization of larger models. In this paper, we propose an agent-based training framework that handles the deep learning modules and agent data separately to have a cleaner data flow structure. This framework not only provides an API for flexibly prototyping the data processing pipeline and defining the gradient calculation for each agent,…
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Taxonomy
TopicsMulti-Agent Systems and Negotiation
