Reconstructing random graphs from distance queries
Michael Krivelevich, Maksim Zhukovskii

TL;DR
This paper determines the minimal number of distance queries needed to reconstruct binomial random graphs with constant diameter, revealing non-monotone behavior of query complexity relative to graph diameter.
Contribution
It provides tight bounds on query complexity for reconstructing random graphs and introduces an optimal non-adaptive reconstruction algorithm.
Findings
Query complexity equals Θ(n^{4-d}p^{2-d}) for certain p values.
Query complexity exhibits non-monotone behavior with respect to graph diameter.
Existence of an optimal non-adaptive reconstruction algorithm with O(n^{4-d}p^{2-d} log n) queries.
Abstract
We estimate the minimum number of distance queries that is sufficient to reconstruct the binomial random graph with constant diameter with high probability. We get a tight (up to a constant factor) answer for all outside "threshold windows" around , : with high probability the query complexity equals , where is the diameter of the random graph. This demonstrates the following non-monotone behaviour: the query complexity jumps down at moments when the diameter gets larger; yet, between these moments the query complexity grows. We also show that there exists a non-adaptive algorithm that reconstructs the random graph with distance queries with high probability, and this is best possible.
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