PLAYER*: Enhancing LLM-based Multi-Agent Communication and Interaction in Murder Mystery Games
Qinglin Zhu, Runcong Zhao, Bin Liang, Jinhua Du, Lin Gui, Yulan He

TL;DR
This paper introduces WellPlay, a comprehensive dataset for reasoning in Murder Mystery Games, and presents PLAYER*, a novel LLM-based framework that improves multi-agent reasoning and interaction in complex social scenarios.
Contribution
The paper provides a new dataset for social reasoning in MMGs and proposes PLAYER*, a framework enhancing LLM-based agent reasoning and interaction capabilities.
Findings
PLAYER* outperforms existing methods in reasoning accuracy
PLAYER* improves efficiency in agent decision-making
PLAYER* enhances agent-human interaction quality
Abstract
We introduce WellPlay, a reasoning dataset for multi-agent conversational inference in Murder Mystery Games (MMGs). WellPlay comprises 1,482 inferential questions across 12 games, spanning objectives, reasoning, and relationship understanding, and establishes a systematic benchmark for evaluating agent reasoning abilities in complex social settings. Building on this foundation, we present PLAYER*, a novel framework for Large Language Model (LLM)-based agents in MMGs. MMGs pose unique challenges, including undefined state spaces, absent intermediate rewards, and the need for strategic reasoning through natural language. PLAYER* addresses these challenges with a sensor-based state representation and an information-driven strategy that optimises questioning and suspect pruning. Experiments show that PLAYER* outperforms existing methods in reasoning accuracy, efficiency, and agent-human…
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Taxonomy
TopicsTopic Modeling · Multi-Agent Systems and Negotiation
MethodsPruning · Sparse Evolutionary Training
